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Time Efficiency [Archive] - Ryzom

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bremmon
September 28th, 2004, 09:56 PM
This game really allows for efficient use of time. I really like the idea of fighting until stamina runs out, then during the recovery time, harvesting or crafting Until recovered. It's easy to feel like I'm getting things accomplished.

This game shows alot of promise as it becomes a full-fledged product:)