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Prime Roots and Matis [Archive] - Ryzom

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cloudy97
August 14th, 2006, 01:04 PM
- Do not wander beneath the surface of Atys, you will be in danger of waking the dreaded dragon of the apocalypse.

How do you deal with the Matis prohibitions regarding Prime Roots? How do you interpretate the quote above and how does it affect your play? Do you never dig in PR, or do you never even explore the place. I am interested in what reason/excuse you have if you do dig in the roots.

grimjim
August 14th, 2006, 01:27 PM
How do you deal with the Matis prohibitions regarding Prime Roots? How do you interpretate the quote above and how does it affect your play? Do you never dig in PR, or do you never even explore the place. I am interested in what reason/excuse you have if you do dig in the roots.

It appears to have been semi-retconned in event lore to only mean the deeper roots.

*insert eyeroll or shrug of resignation as appropriate*

kibsword
August 14th, 2006, 01:49 PM
It was explained a long time ago that this meant only the deeper roots. The PR we can access, the Prime Roots are allowed. Secondary etc may be ok, I'm not sure, but the deeper roots are out of bounds.

komissar
August 14th, 2006, 01:54 PM
"Wander" is the key word here...

This is what Dictionary tells us about the meaning of "wander":
1. To move about without a definite destination or purpose.
2. To go by an indirect route or at no set pace; amble: wander toward town.
3. To proceed in an irregular course; meander.
4. To go astray: wander from the path of righteousness.
5. To lose clarity or coherence of thought or expression.

So. When we go to PR we never "wander", we know exactly where to go - whether it is a certain source or the den of a Boss. We go there, do what we have to do and get out.

This way we never violate this commandment.

Praise Jena.

jamela
August 14th, 2006, 05:07 PM
:D That's the most ridiculous excuse I ever heard, Komi! I believe the key words are "beneath the surface".

I think the Matis have generally adopted this taboo from the 5th Commandment of Jena - "You shall not descend into the bowels of Atys lest the holy light leaves your heart, and the Dragon's darkness devours your soul."

I am not interested in the excuses that the Karavan gave us to water down the divine commandments and allow them to fool us into trading pieces of our souls for teleport pacts. For me this means that I do not dig in the roots unless I desperately want some black or white materials, and I try not to spend long periods down there exploring. When I do venture down there I feel much safer carrying with me a Divine Kiss to help keep the holy light burning. Which makes it very difficult to level roots digging :p

norvic
August 14th, 2006, 05:20 PM
Ever thought of a career in Politics Kommissar ;)

ambika
August 14th, 2006, 06:03 PM
Well, in The Flanagan Files, the Karavan actually forbids homins "to descend underground in quest of the dragon's lair for fear of stirring its wrath".

So, as long as we as head into PR without attempting to seek the dragon's lair, it's completely allowed. In addition, Komi DOES make a valid point. Most of us already know where we are heading to when we're in PR and are not in danger of accidently heading into the Dragon's Lair.

EDIT: Also, I'm unsure about the deeper roots explanation. Don't recall reading that. Is it somewhere in the lore? Oo;

grimjim
August 14th, 2006, 07:20 PM
Ever thought of a career in Politics Kommissar ;)

Apologetics would seem more appropriate :)

komissar
August 14th, 2006, 07:58 PM
Ever thought of a career in Politics Kommissar ;)

Bullseye I am politic science major IRL lol.

And the last word has always to be Grimjim's...

aardnebb
August 14th, 2006, 09:07 PM
No, the last word has to be mine :)

Kara and Kami should have disadvantages as well as advantages to help differentiate the factions...

how bout... no PR for Kara, no aggressive dig actions for Kami? You may offend your respective patrons!

marct
August 14th, 2006, 09:22 PM
I could see that if the Karavan did not provide Teleportation in the Prime Roots, but they do.

Ok, to be clear, there is not a Karavan member at the TP, but there is a Karavan TP, and an emissary there.

jamela
August 15th, 2006, 12:04 AM
And so they show their true nature, encouraging witless homins to sell them their souls for the "reward" of easy access to the dark places which even they shy from.

xmojo
August 15th, 2006, 12:46 AM
You're all loopy! I abide only by the tenaments laid down by the True Gods, the developers! I pay the developers a monthly tribute and they, in return, allow my character to go wherever, and if my character isn't struck dead because she "wanders" deep beneath the surface of Atys then that is by the grace of the developers, not Jena's.

marct
August 15th, 2006, 12:59 AM
I am afraid you have a lot to learn. :p

cloudy97
August 15th, 2006, 01:07 AM
The Kitins' lairs are surely in the deep roots, don't you think?
http://www.ryzom.com/development/in-development/kitins-lair/

velosi
August 15th, 2006, 04:07 AM
On an unrelated note: Now recruiting for the Dreaded Dragons of the Apocalypse. Primary guild function: Killing harvesters in the Prime Roots with extreme prejudice and malice.

*wicked grin*

Vitae

magick1
August 15th, 2006, 05:10 AM
Well, in The Flanagan Files, the Karavan actually forbids homins "to descend underground in quest of the dragon's lair for fear of stirring its wrath".
*cough* I already found the Dragon's lair (http://www.dragons-lair-project.com/games/pages/dl.asp). :D

EDIT: Also, I'm unsure about the deeper roots explanation. Don't recall reading that. Is it somewhere in the lore? Oo;
The lore section gets some rewrites now and then ... It can really mess with what you think are facts or common knowledge. :(

xeraphim
August 15th, 2006, 02:29 PM
On an unrelated note: Now recruiting for the Dreaded Dragons of the Apocalypse. Primary guild function: Killing harvesters in the Prime Roots with extreme prejudice and malice.

*wicked grin*

Vitae

*Grins*
Your welcome to have a go..

Only Runnie has managed it so far..

*quickly tries to erase target has painted on self*

ambika
August 15th, 2006, 04:38 PM
*cough* I already found the Dragon's lair (http://www.dragons-lair-project.com/games/pages/dl.asp). :D


The lore section gets some rewrites now and then ... It can really mess with what you think are facts or common knowledge. :(

ROTF@Dragon's (ROTF@Dragon's) Lair. Nice one. :p

And, ah. Figures. :/ Thanks for clearing it up. ^^

sprite
August 16th, 2006, 02:57 PM
It was explained a long time ago that this meant only the deeper roots.QFE. That's the answer given by karavan emmisary/Tidings/Xavier-in-a-Q&A when asked this exact question ages ago.

dakhound
August 16th, 2006, 02:59 PM
On an unrelated note: Now recruiting for the Dreaded Dragons of the Apocalypse. Primary guild function: Killing harvesters in the Prime Roots with extreme prejudice and malice.

*wicked grin*

Vitae

not an amazingly hard task, usually I find myself dissapointed when attempting to do this as I dont find anyone I want to kill

ghyselsj
August 18th, 2006, 09:19 AM
- Do not wander beneath the surface of Atys, you will be in danger of waking the dreaded dragon of the apocalypse.

I prefer to think of PR as still part of the surface, only with an exceptional amount of roots covering it. Since face it, there are still rays of light poking through the ceiling down there, and the mobs you find there are the same as anywhere on Atys.

(Take RL as an example, things who live in caves are a LOT different than their surface-dwelling counterparts. Excepting bats, all of them are blind and look albino. In PR, some mobs look albino, but others look just the same, and afaik, none of them are blind (although Tyranchas need some glasses ;) ) The only major difference is their HP, which isn't too surprising, since all over Atys mobs differ in HP amounts. Mektoubs can go from Suckling to Voracious for example. Think of PR as just another step up.)

dakhound
August 18th, 2006, 01:59 PM
. Think of PR as just another step up.)

without the xp increase tho :D