Deprecated: Assigning the return value of new by reference is deprecated in /home/forums/public_html/includes/init.php on line 43

Deprecated: Assigning the return value of new by reference is deprecated in /home/forums/public_html/includes/init.php on line 82

Deprecated: Assigning the return value of new by reference is deprecated in /home/forums/public_html/includes/init.php on line 86

Deprecated: Assigning the return value of new by reference is deprecated in /home/forums/public_html/includes/init.php on line 98

Deprecated: Assigning the return value of new by reference is deprecated in /home/forums/public_html/includes/init.php on line 102

Deprecated: Assigning the return value of new by reference is deprecated in /home/forums/public_html/includes/init.php on line 172

Deprecated: Assigning the return value of new by reference is deprecated in /home/forums/public_html/includes/init.php on line 371

Deprecated: Assigning the return value of new by reference is deprecated in /home/forums/public_html/includes/class_core.php on line 2291

Deprecated: Function set_magic_quotes_runtime() is deprecated in /home/forums/public_html/includes/class_core.php on line 1489
Slaughter Research Centre [Archive] - Ryzom

PDA

View Full Version : Slaughter Research Centre


grimjim
November 5th, 2006, 12:42 PM
I'll be hosting it unless some more Exterminator boss hunts happen.
For those who wanted to try and fit Slaughter Week into the Ryzom world.
Completely unofficial, but it works for me :P

clyne
November 5th, 2006, 04:22 PM
I'll be hosting it unless some more Exterminator boss hunts happen.
For those who wanted to try and fit Slaughter Week into the Ryzom world.
Completely unofficial, but it works for me :P

Quite nice grimjim, I'll try it out if I get on Ryzom tonight :) Studies makes it really hard to play *sigh*

You know, personally I thought of a similar idea (but with more spice) but had let it go, I don't think I will launch a scenario until nevrax makes it possible for players to give pre-defined rewards & player crafted Items and not random ones for time spent like they have in planning. You could say I am disappointed with nevrax's approach but yes what we have now is better than nothing...

grimjim
November 5th, 2006, 10:54 PM
I'm going to put this up overnight while I'm asleep on autoinvite. While will be a couple of minutes from now.

If another group/individual has abandoned the missions partway through you'll need to find what they haven't done and complete it to reset the scenario, but it should be self-resetting.

Enjoy.

grimjim
November 6th, 2006, 06:48 PM
Up again for a bit this evening.

katriell
November 6th, 2006, 07:22 PM
Thank you. =) Having the anomalies explained gives me a "warm fuzzy feeling."

grimjim
November 6th, 2006, 07:59 PM
Thank you. =) Having the anomalies explained gives me a "warm fuzzy feeling."

You're most welcome :)