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How high of a level in combat should I go? [Archive] - Ryzom

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raynes
September 23rd, 2004, 07:03 PM
I have decided to play a total harvester. So what level should I go to in combat before it's safe to head to the mainland?

korin77
September 23rd, 2004, 07:11 PM
I have decided to play a total harvester. So what level should I go to in combat before it's safe to head to the mainland?
You should get your fight level to at least 20 with good armor before you go to mainland. The stuff there can kill anything lower pretty fast.

rolander
September 23rd, 2004, 07:22 PM
I'm new to the game and am interested in harvesting myself, but can harvesting or crafting be primary skills? It seems to me that for self-preservation they would have to be secondary to fighting or magic. True or not?

korin77
September 23rd, 2004, 07:25 PM
I'm new to the game and am interested in harvesting myself, but can harvesting or crafting be primary skills? It seems to me that for self-preservation they would have to be secondary to fighting or magic. True or not?
You can harvest around a town and in reach of the guards and never need to go out further. I don't know if there are special harvest spots farther from town that are better but you certainly can make harvesting your primary skill. It is a good way to build up a base of funds before trying anything else.

edoughty
September 23rd, 2004, 07:35 PM
I was reading the manual while I was installing / patching and there was a section in there talking about the "prime root", basically a bunch of underground caverns. They said that there are materials there that cannot be found anywhere else on Atys. This makes me think that some of the higher level / more rare materials may be out in the boonies. If so, I like the sound of that. Making a dangerous expedition into hostile territory in search of rare materials sounds pretty cool. I guess you'd either need decent fighting ability or an armed escort.

sledge11
September 23rd, 2004, 08:00 PM
I was wondering about that also.

When I looked at the harvesting missions, there were some requiring wood and other materials not seen close to the starter town.

Once I ran out of town, I did manage to come upon critters that would attack first and ask questions later over my extremely dead corpse.

Should harvesting be strictly a sideline with a fighter?

Lightbringer to the world of Ryzom

korin77
September 23rd, 2004, 08:18 PM
You can find wood and otherstuff right by town also. You just need to get the basic prospecting skill to find your own sources. As you get more better prospecting skill the better stuff you find.

Cilar
September 23rd, 2004, 08:24 PM
Harvesting is a difficult art :)
I advise you this fantastic guide for harvesters :
http://ryzom.com/forum/forumdisplay.php?f=20
http://ryzom.twazz.net/modules.php?name=Forums&file=viewforum&f=4

korin77
September 23rd, 2004, 09:14 PM
Harvesting is a difficult art :)
I advise you this fantastic guide for harvesters :
http://ryzom.com/forum/forumdisplay.php?f=20
http://ryzom.twazz.net/modules.php?name=Forums&file=viewforum&f=4

That guide is kind of confusing for beginners, and it doesn't explain how you would use the resource tracking for different types of prospecting which Im still trying to figure out.

Fred1l1
September 23rd, 2004, 09:30 PM
Heh i found it very helpful and im a pretty nub harvester :)

korin77
September 23rd, 2004, 09:34 PM
Wait til you try out the skills Fred, the confusion starts when you actually use the skills. The guide is pretty good in telling you what skills to get and what to watch out for when harvesting but there is almost no explaination of why you would use some of the skills and how to use them.

Heilsbringer
September 23rd, 2004, 09:34 PM
In general a player who chooses to play harvester primarely and seriously, is nothing without a nice powerfull punch and/or spell! I entrust everyone to learn fight or magic also!!

Harvesting around towns is fun, ok, but u will never, never find the real exiting mats like kitin larvas and such! The best stuff is hidden in the Prime Roots and without a certain fight or magic level you will be unable to forage or harvest there or in other dangerous places. Even with the help of a team you need to survive long enough to get what you dig for! And that will not happen when you still are on level 30 in self defence. In fact you donīt even survive the journey to the Roots most of the time.
Take that to heart!!

raynes
September 23rd, 2004, 09:51 PM
In general a player who chooses to play harvester primarely and seriously, is nothing without a nice powerfull punch and/or spell! I entrust everyone to learn fight or magic also!!

Harvesting around towns is fun, ok, but u will never, never find the real exiting mats like kitin larvas and such! The best stuff is hidden in the Prime Roots and without a certain fight or magic level you will be unable to forage or harvest there or in other dangerous places. Even with the help of a team you need to survive long enough to get what you dig for! And that will not happen when you still are on level 30 in self defence. In fact you donīt even survive the journey to the Roots most of the time.
Take that to heart!!

Well then my question is this. What did the devs or designers have in mind when they decided to allow a player to pick harvesting as all 3 of their skill areas?

Heilsbringer
September 23rd, 2004, 10:03 PM
Simple!
You will get more abilities from the start, when u pick all three harvesting packs.
You will have to buy a weapon to fight but you are then able to fight easily. To do magic you need to invest 50xp points to start with our first magic spell. And to craft you need buy the tool and the plans that you would get if you choose a crafting pack!
So you decide, do i take more packs of a certain skill to be better from the start but need to buy stuff or invest 50xp points for another skill? Or do i take three different skills but start with less abilities and have a slight disadvantage and got to invest only some xp?
Your choice.
So, itīs very reasonable.

jhaan
September 23rd, 2004, 10:11 PM
Also, the combat skill tree allows you to put points into heath which is essential and cheap. Every skill requires 50sp to start except combat, which is nice. That means you can start getting those health level-ups quickly. With just 4 level-ups (which can be gained by just killing Yubos in 30 mins) you can gain 200 HPs. 4 more will let you increase your health regen. That will go a long way in keeping you alive in those dangerous areas.