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#1 |
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Join Date: Sep 2004
Posts: 61
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Aimed shots question
Can anyone tell me what the effects are for aimed shots? (aimed kittin head shot, aimed kitin rear leg shot, aimed kitin front leg shot etc...). The info button doesnt really tell you anything. Besides the effects are these things of any use? Are they fully functional (some abilities do nothing). Thanks
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#2 |
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Join Date: Sep 2004
Posts: 54
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Re: Aimed shots question
Now i could be wrong on this but.....my understanding is all creatures have some weaknesses. So..... if you figured those out and then built an attack to take advantage of it you could do more damage possibly. For example..... if you knew from watching attacks that Gingos take more damage when hit in the legs then anywhere else you could set up an attack to target the legs and when you fight gingos use that attack.
Again....Im not an expert on this but its how I understood it. |
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#3 |
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Join Date: Sep 2004
Posts: 54
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Re: Aimed shots question
Also I believe that locational hits could cause extra effects like slowing a creature down, stunning them etc etc.
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#4 |
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Join Date: Sep 2004
Posts: 502
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Re: Aimed shots question
Kiten back legs can cause it to slow (no idea if this is slow movement/snare or slow attack).
headshots on anything can stun. hands/arms can interrupt casting i'm pretty sure. |
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#5 |
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Join Date: Sep 2004
Posts: 71
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Re: Aimed shots question
Head: stuns
Chest/Body: loss of stamina Arms/Front Upper Legs: slows down attack speed Legs/Rear Upper Legs: slows down movement Hands/Front Lower Legs: decreases chances to hit Feet/Rear Lower Legs: decreases chances to dodge taken from http://ryzom.l9c.org/guides.php?do=fight |
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#6 |
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Join Date: Sep 2004
Posts: 61
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Re: Aimed shots question
Thanks Savvy, that helpd alot.
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