|
|
#1 |
|
Join Date: Dec 2004
Location: Virginia Falls, Hidden Source
Posts: 441
|
Make a smart choice
Devs, raise the trial cap to 40.
|
|
|
|
|
|
#2 |
|
Join Date: Apr 2007
Posts: 75
|
Re: Make a smart choice
I'll second that.
It's awfully easy to get the four level 21s in the span of a single day, thanks to all the quest XP rewards. A number of players are going to feel frustrated by this limitation - especially on possible new servers where there won't be an established community to tell about the fun you get once you're off Silan. |
|
|
|
|
|
#3 |
|
Join Date: Oct 2004
Location: Germany
Posts: 6,294
|
Re: Make a smart choice
Hmhm, yes I agree.
21 is reached far to fast to really appreciate the Trial. CU Acridiel |
|
|
|
|
|
#4 |
|
Join Date: Dec 2004
Posts: 1,331
|
Re: Make a smart choice
Anywhere between 30 and 50 is good by me. I agree 21 is too low.
(What's the highest level critters/sources on Silan again?) |
|
|
|
|
|
#5 |
|
Join Date: Feb 2006
Location: Chavsville-on-sea
Posts: 353
|
Re: Make a smart choice
club! (etc for length)
|
|
|
|
|
|
#6 | |
|
Join Date: Apr 2007
Posts: 75
|
Re: Make a smart choice
Quote:
Ordinary critters : 40 Sources : 45 1 Named : 50 |
|
|
|
|
|
|
#7 |
|
Join Date: Apr 2005
Location: Germany
Posts: 590
|
Re: Make a smart choice
i would say 51 would be good for Silan ,so noobs can see at 51 how the skill tree is splitting and such .... that they can think off what they can do as next
|
|
|
|
|
|
#8 | |
|
Join Date: Feb 2007
Location: #202, Coriolis Circus, Pyr
Posts: 252
|
Re: Make a smart choice
Quote:
You can start to see how the skill tree is splitting at lvl 21 (just after the cap), but I have to agree that raising the cap will help people understand how the skill tree works.
__________________
Moonlightmist et alia. :P |
|
|
|
|
|
|
#9 | |
|
Join Date: Feb 2005
Location: Leanon
Posts: 465
|
Re: Make a smart choice
Quote:
|
|
|
|
|
|
|
#10 |
|
Join Date: Aug 2006
Posts: 92
|
Re: Make a smart choice
You guys remember your first days of Ryzom? I remember it was hard, particularly on the old start islands.
Silan is meant for people new to Ryzom. The overpowered quest rewards are meant to help new players too, ease the learning curve a bit. Older players may not like that but these rewards were never meant for people who already know the game. Theres no HA quest rewards on Silan and only one jewelry piece, so crafting is still very important despite the quest rewards. All games have severe limitations on their trials. EQ2 start island for example, you cant get past lvl 9 there and you can achieve that very fast, i heard nobody complaining about that and the game is doing very well. Silan is perfectly designed and suited for new players, an excellent introduction to Ryzom. For a potential paying player the lvl 21 cap is not an issue. Raise the cap and you'll have a lot of Silan vets running around messing the balance of what was meant to be a starter island. Last edited by kay22626 : August 13th, 2008 at 11:47 PM. |
|
|
|
![]() |
«
Previous Thread
|
Next Thread
»
| Thread Tools | Search this Thread |
| Display Modes | |
|
|
All times are GMT +2. The time now is 12:09 AM.






Linear Mode

