PDA

View Full Version : The grand Tryker escape take one


mboeing
October 6th, 2004, 04:18 PM
Hello all,

Sunday October, 10th, 4pm GMT / 5pm CET we (the Trykers) all are going to try to escape our chosen prison.

Our guild Evolution will try to coordinate this as much as possible.

I suggest to try this is several step.

Preperation:

1.) Everyone that doesn't have the spawn point in Lagoons of Loria yet should ask someone to help him get it so we can all get there easy and fast on sunday.

2.) Everybody please concentrate your leveling on magic and/or fighting till then so we have a little better chance then we have now.



The Tries:

(I am open for suggestions of stuff to try beside the things i came up with)

Matis:

1.) First try will be to cross the lower parts of Matis. I want to see if we are able to tackle one of the Torbaks at all or if we stand no chance. Due to the setup there its easy to create a nice wall to hide the mages behind so we might stand a chance. If we succeed with one we will continue killing more till we either get to the next area or hvae to admit defeat.

2.) Second try will be a wild storm through, I want to see if the mobs ifthey are agrod to one person will follow other persons that storm past. We will harvest DP's very quickly there. Maybe we manage to get at least half of all people through, maybe even more. Mages are free to cast fear/sleep/blind and see if those have any effect.

3.) Third try will be a more coordinated aproach of self sacrifices to lure mobs away and other people sneak past.


Bounty Beaches:

Since reaching Bounty Beaches takes a considerable amount of time after each death I am not sure if there is anything to try except to fight mobs we agro off while trying to sneak a large group past them.

In first open beta we got good result with that when everyone stayed together pretty much. But it requires us to fight mobs and we need at least 2-3 good healers to revive dead persons quickly so we can move on fast afterwards.


Hope to see you all there

hivewasp
October 6th, 2004, 04:43 PM
Hey don't crash the server with massive DP that goes beyond the set boundaries :p

mboeing
October 6th, 2004, 04:46 PM
Hey don't crash the server with massive DP that goes beyond the set boundaries :p


No worries we had a little guild internal DP contest already. I can only get 480k atm. Pariana is in the lead with 870k. First to break the one mil mark gets a medal =)

hivewasp
October 6th, 2004, 05:29 PM
No worries we had a little guild internal DP contest already. I can only get 480k atm. Pariana is in the lead with 870k. First to break the one mil mark gets a medal =)
Oh you're the ones causing the lag... Nevrax needs a super-calculator to keep track of your DP's ... http://www.ryzom.com/forum/images/smilies/biggrin.gif

twitches
October 6th, 2004, 05:46 PM
Oh you're the ones causing the lag... Nevrax needs a super-calculator to keep track of your DP's ... http://www.ryzom.com/forum/images/smilies/biggrin.gif

hehe, does your plan include smuggling people into tryker too?

webbear
October 6th, 2004, 05:51 PM
Good luck Sky and Evolution.

It'll be nice to see some of the Little People in other areas of Atys.

goken
October 6th, 2004, 07:55 PM
hehe, does your plan include smuggling people into tryker too?

it seems that we are no good at that lol

eriedor
October 6th, 2004, 07:58 PM
sounds like gd fun :D

gd luck in your quest

mostevil
October 7th, 2004, 05:44 AM
Good Luck Guys!!!!

Zella
****

borg9
October 7th, 2004, 12:44 PM
For warned is fore armed!

Since the last patch I have tried once more to reach the matis peoples, I want to prod them and make them say sorry for making us slaves in the early years!

I arrived at the spawn in the lagoons.... so far so good :p

I entered the mystic portal, which was bidding me to enter.

This part of the jounery went well.

Up the slight incline to where I knew a pack of cutters lurked.

They were still there but a little more dispersed.

They we busy dinning on Yelk, so I sneeked past.

on rounding the corner, about 2m in. The cutter who had now finished ravaging the yelk, had me for desert :(

= death 1

My deal with the Karavan allowed me to start again.

the second attempt to round the corner meet with similar nasty end.

= death 2

Hello Mr Karavan teleport man.

So this time I rounded the corner, the cutters were nicely grouped, so I was able to get right into the corner and no it was time to wait!

I waited
I waited
the seconds seem like hours, the minutes seemed like weeks......

my 15 mins patience was rewarded, I was able to reach the first junction.

I turned west, I knew there was water there... I was missing my lake land home already. I took a cool dip in the green murky waters, these were not as pure as the Tryker Lakes.

Time to press on.....

The passages turns north and there was more water. The gnoofs showed interest, but showed me no malice.

The passage opened up.... I had been here before on a previous attempt.... but how things had changed since the Great Loading (The last patch).

The once deserted outpost shell was no swarming with Knichers, I know these of old, my mother told me stories of how even some of here might friends had been laid to waste by just one of these beast!

But there was not just one, and I am not as powerful as she or here friends were, not even close!

There where 15+ of these great beasts, with a gigantic one directly in the center!!!! The small ones, if you could descible a house as small, were scurring at great pace. This way has been blocked! Unless these beasts return to the Roots from where they came, this part of the maze is a no go area.

So I back tracked to the junction and headed east!

under the stone bridge, I reach the dog-leg I knew I have to pass.

But a welcoming party was waiting.

Six tobak, stood before me..... I waited for many minutes, but the only chance to make a break, was when a Tobak was feeding!

I turned right it was my only choice, but I knew it was a dead end.

Dead end was the correct description!!!

= Death 3

So I gave up.

I have been told through the rumor mill that ALL lands have been diliberatly isolated!

So those who have teleport tickets, keep them safe...... you lucky people are now the only ones with the power to travel.

A disappointed Harvester, who loves to travel.

endasil
October 7th, 2004, 02:31 PM
suggestion, Rulers of Atys is arranging a move from matis to tryker land saturday 18:30 CEST (17:30 UK time). If you would move the attemt one day back it could increase the chances to survive since we would likely meet somewhere on the road.. :)

andreaw
October 7th, 2004, 05:27 PM
Good luck, this all sounds like great fun :)

Euginie

mboeing
October 7th, 2004, 05:31 PM
suggestion, Rulers of Atys is arranging a move from matis to tryker land saturday 18:30 CEST (17:30 UK time). If you would move the attemt one day back it could increase the chances to survive since we would likely meet somewhere on the road.. :)


How about you making your move one day later. Out of previous experiences Sunday afternoon the most people are online. Meeting half way is no great advantage since mob spawns will be back not further out again.

We have a totally different problem now though. Lagoons of Loria was manageble to be crossed now it got quite hard as well and there are still many people in guild and out of that dont have the Loria spawn yet.

One of my guild members needed countless tries and 4-5 hours to finally make it across.

Oh and Neun, the small Kinchers are none agro I got told by 2 guild members already. Just the boss one.

jdiegel
October 7th, 2004, 06:17 PM
2.) Second try will be a wild storm through, I want to see if the mobs ifthey are agrod to one person will follow other persons that storm past.

I've had mixed results from this in other roots. I think it works the same as walking past a aggro mob engaged with another mob. If you get close enough to where he would normaly have attacked you if it he wasn't already engaged then, when he's done eating your buddy, he'll come after you.

Of course, if there's like 50 of you, and your all using speed up, a small handfull of you might make it to the end before all the aggros catch up.

Eshin
October 7th, 2004, 06:33 PM
I think it works the same as walking past a aggro mob engaged with another mob. If you get close enough to where he would normaly have attacked you if it he wasn't already engaged then, when he's done eating your buddy, he'll come after you.

And as a side note, that thing MUST be fixed. As in, the mob will hunt you down to the lands end and your only hope is to logout or teleport to prevent it. I were once harvesting, minding my own business, and two varinxes attacked a yelk near me. I ran so far that I couldn't see them on radar anymore and they both came after me over that distance. The other one killed me and as I spawned the other one came to hunt me down. Again, over a very long distance.

korin77
October 7th, 2004, 07:18 PM
Count me in! I want to join my guild in matis and this will work beautifully. Where is the spawn point in lagoons that I can bind to?

Ooops... Just realized we're not on the same server :( Dang.

chix0r
October 8th, 2004, 12:01 PM
I got past the torbaks twice this morning, managed to sneak past the kinchers as well but the torbaks on the other end swiftly ended my journey :(

Guess i am not gonna make it on sunday, but will let u know how my progress is coming along. (gonna check if kinchers are aggro)

Indeed the little kinchers are non-aggro, should have known that last nite when i was watching them for 30 minutes :D

jenna
October 8th, 2004, 06:19 PM
Oh and Neun, the small Kinchers are none agro I got told by 2 guild members already. Just the boss one.

Damn LittleJohnny here. I should point out thbat the little Kinchers have a very small aggro range but they DO aggro if you get too close. I found this out for myself a couple nights ago. I will be making the attempt with my Tryker family so we may meet Enroute :)

korin77
October 8th, 2004, 07:27 PM
what about the cutes? they are usually what gets me, they are so small its hard to notice them til its too late.

chix0r
October 9th, 2004, 05:44 PM
Damn LittleJohnny here. I should point out thbat the little Kinchers have a very small aggro range but they DO aggro if you get too close. I found this out for myself a couple nights ago. I will be making the attempt with my Tryker family so we may meet Enroute :)

:D i tried that out...just bumped into one and it killed me :D

kibsword
October 9th, 2004, 08:42 PM
lol about 40 or more matis tried to re-enslave the pirate midgits (arr) today by getting to the portal to tryker. It was orgionally going to be an RoA guild quest, but it got bigger.

Anyway the GMs decided to not make it that easy and started an invasion in matis towns, we decided to continue, only for a bunch of non-aggro mobs turn kitten on us when we were right in the middle of them.

I think the GMs realised taunting us wasn't working :)

chix0r
October 10th, 2004, 03:03 AM
You stop that re-enslave thought right there Kibsy :D or Bridget Tha Midget will haunt ya in yer sleep ;)

ozric
October 10th, 2004, 06:15 AM
Grats to Aviendha who managed to make it into Fairhaven. She is Fyros and, i believe, the first outsider to arrive in Tryker mainland. The breach was made from Bounty Beaches. Good luck for all those attempting a route through Loria :)

zakath2
October 10th, 2004, 12:10 PM
That is some feat crossing the prime roots to another land and surviving it too from what I've been led to believe Grats to all who did it.